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Re:Your idea is brilliant, your idea is worthless (2016) by username90 on Tuesday July 20, 2021 @01:33PM (#27896663)
And then prospective gamedevs took this to heart and build a flappy birds clone, ship it and feel they accomplished something. Shipping a game you know is shit wont teach you anything at all! You need to pour your soul into it first, try to work out the kinks and ensure it can be fun to play before shipping, and then see how what you think matches with how players feel about the game.

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