Re:Thriving in a Crowded and Changing World: C++ 2006–2020 [...
by exdsq on Friday July 16, 2021 @02:35PM
(#27859600)
100000%. As I mentioned in another thread on this post I was going to take a look at C++ again and since then started playing about on a little game. Almost immediately I approached the problem like Haskell and started passing data as GameState{} structs between pure functions. Using other languages for enough time has made me avoid global/mutable data like the plague and I _think_ I'm a better person for it.
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