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Re:Valve Steam Deck by ehnto on Thursday July 15, 2021 @01:48PM (#27847628)
Most blockbuster games are over 64gb on their own these days. You couldn't install just one of: GTA5, Red Dead Redeption 2, Cyberpunk 2077, Deus Ex: Mankind Divided, Forza Motorsport/Horizon, Fallout 4, the list goes on.

At least Todd Howard can't sell Skyrim yet another time, it's already in my steam library.

Re:Valve Steam Deck by jeofken on Thursday July 15, 2021 @02:04PM (#27847917)
Any game devs here willing to share how large the code/compiled code output is for these games?
Re:Valve Steam Deck by jazzyjackson on Thursday July 15, 2021 @02:16PM (#27848101)
You mean code without resources?

The required storage is listed on the steam store page, Cyberpunk for instance requires 70 GB free.

Re:Valve Steam Deck by jeofken on Friday July 16, 2021 @05:56AM (#27854617)
Yeah - the actual “meat” of games of this scale, I guess most of that is video and texture images or similar
Re:Valve Steam Deck by ehnto on Friday July 16, 2021 @08:29AM (#27855551)
Yeah 3D models and all their LODs, textures with all their layers, (one surface could have half a dozen layers used to render it), the myriad audio and music files. Games can be really humungous orchestrations these days.