From Wikipedia: "Security firm Palo Alto Networks surmised that because network speeds were slower in China, developers in the country looked for local copies of the Apple Xcode development environment, and encountered altered versions that had been posted on domestic web sites."
This is the next sentence after your quote[1]:
> This opened the door for the malware to be inserted into high profile apps used on iOS devices.
> Even two months after the initial reports, security firm FireEye reported that hundreds of enterprises were still using infected apps and that XcodeGhost remained "a persistent security risk". The firm also identified a new variant of the malware and dubbed it XcodeGhost S; among the apps that were infected were the popular messaging app WeChat and a Netease app Music 163.
From the same article:
> Removing malicious apps from the App Store
> On September 18, 2015 Apple admitted the existence of the malware and began asking all developers with compromised apps to compile their apps with a clean version of Xcode before submitting them for review again.
[1] https://www.vice.com/en/article/n7bbmz/the-fortnite-trial-is...
[2] https://www.zdnet.com/article/play-store-identified-as-main-...