Re:Resident Evil Village crack completely fixes its stutteri...
by daenz on Sunday July 11, 2021 @11:32PM
(#27806685)
That makes sense to use monotonic counters for game mechanics. I think the point still stands in that case though: if the DRM calls were tied to the same time source as the animation system, you couldn't patch one without breaking the other.
[ Parent
| on HN ]
Re:Resident Evil Village crack completely fixes its stutteri...
by robertlagrant on Monday July 12, 2021 @07:24AM
(#27809175)
That's assuming you couldn't selectively patch the calls, but yes, sounds as though it would be harder.