Re:The Metaverse: A brave, new virtual world
by Animats on Saturday July 03, 2021 @06:12PM
(#27725362)
There's a huge effort to hype NFTs in "the metaverse". They need excessive hype, because the dirty little secret of crypto based metaverses is that nobody uses them.
Decentraland concurrent user count link: [1] 252 right now.
Sominium Space concurrent user count link: [2] 25 right now.
Yes, the user counts really are that tiny. Both have been live for more than a year, so it's not that they're new.
Somebody just paid almost a million dollars for a plot of land in Decentraland. Sotheby's has an outlet there. But nobody goes there.
The real metaverses are Roblox (about 1.8 million concurrent users today), Second Life (about 50,000) and VRChat (about 17,000). Maybe IMVU, but haven't found numbers for them. Fortnite is even bigger, but is more game than metaverse. The big ambitions outlined by Epic's CEO have not yet materialized.
Re:The Metaverse: A brave, new virtual world
by soared on Saturday July 03, 2021 @08:19PM
(#27726170)
Stretching the definition of Metaverse also gets you the bank/exchange/commerce areas of major MMO's where little to no gameplay occurs, just people chatting through their avatars.
Decentraland concurrent user count link: [1] 252 right now.
Sominium Space concurrent user count link: [2] 25 right now.
Yes, the user counts really are that tiny. Both have been live for more than a year, so it's not that they're new.
Somebody just paid almost a million dollars for a plot of land in Decentraland. Sotheby's has an outlet there. But nobody goes there.
The real metaverses are Roblox (about 1.8 million concurrent users today), Second Life (about 50,000) and VRChat (about 17,000). Maybe IMVU, but haven't found numbers for them. Fortnite is even bigger, but is more game than metaverse. The big ambitions outlined by Epic's CEO have not yet materialized.
[1] https://catalyst-monitor.vercel.app/
[2] https://somniumspace.com/parcel/4326?elv=0