Re:The Future of Games is an Instant Flash to the past
by _dibly on Friday June 25, 2021 @08:38AM
(#27629968)
I feel like a lot of time was spent convincing the reader that instant games are the future and not explaining the benefits and potential shortcomings of the area. A significant amount of the article is filling in background information. I didn’t need two pages on why Apple and Steve Jobs are the worst thing to happen to instant games, the explanation of how flash games were once monetized, or a rundown of all the different ways that they (or indeed any digital service in the modern day) could become profitable.
The article starts with a point that there is a huge spectrum between the arcade-style instant game and modern “full” games but then never really addresses that gap. They highlight that these games can be on a maintained third-party streaming service but then go on to focus mainly on browser games and make points that don’t even apply tangentially to things like Game Pass or PlayStation Now.
The article starts with a point that there is a huge spectrum between the arcade-style instant game and modern “full” games but then never really addresses that gap. They highlight that these games can be on a maintained third-party streaming service but then go on to focus mainly on browser games and make points that don’t even apply tangentially to things like Game Pass or PlayStation Now.