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Re:Developing Games on Linux: An Interview with Little Red D... by infogulch on Thursday June 24, 2021 @05:59PM (#27624393)
The most obvious solution imo is to offer a free trial mode. If it fails during the free trial then don't buy it.
Re:Developing Games on Linux: An Interview with Little Red D... by bscphil on Thursday June 24, 2021 @06:14PM (#27624538)
Steam is quite generous about refunding games, either because you purchased them accidentally or they didn't run correctly or any other reason, as long as you don't have more than a few hours in the game. I think that's a much better approach than having to implement what's effectively a DRM system in software, or a completely separate trial binary containing only part of the game.
Re:Developing Games on Linux: An Interview with Little Red D... by Lev1a on Thursday June 24, 2021 @08:49PM (#27625844)
> as long as you don't have more than a few hours in the game.

Last I checked the limit was the minimum of "2 hours playtime" and "2 weeks after purchase"

> Steam is quite generous about refunding games, either because you purchased them accidentally or they didn't run correctly or any other reason,

Again, last I read, Steam is quite generous but will probably flag your account if certain patterns emerge (probably through some ML-alchemy).