Re:Lego Island Rebuilder
by mysterydip on Wednesday June 23, 2021 @09:18PM
(#27612741)
While the graphics are/were crude, the sheer number of polys and the dynamics of the world and layers of drawing wasn't possible in the early 2000s. Not in first person at any rate.
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Look up Ken Silverman's Voxlap engine from the early 2000s. It was most famously used for the game Ace of Spades 0.75 from 2011. It had very basic graphics and I remember even at the time it was advertised as being able to run on anything. I can imagine a game resembling Minecraft being feasible on high end machines in the early 2000s