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Re:Architecture of the Playstation by m45t3r on Wednesday June 23, 2021 @10:14AM (#27604786)
> The PSX did not age well.

Most games didn't aged well, however some of them are still impressive today considering the limitations:

- Chrono Cross: almost no loading times after the initial one.

- Crash Bandicoot: the graphics are still very charming, and there is almost no graphics 'jigling'.

- Valkyrie Profile: one of my favorite RPGs of all the time, and thanks to its 2D graphics and huge sprites it is still very good looking even today.

- Tekken 3: Very detailed character models and I think it runs at 60 FPS? Even if it doesn't, it is still impressive.

Re:Architecture of the Playstation by mywittyname on Wednesday June 23, 2021 @02:12PM (#27607929)
The PSX had beautiful 2D graphics. I'm pretty confident that any of the 2D PSX games could be released now without much modification.
Re:Architecture of the Playstation by eropple on Wednesday June 23, 2021 @11:51AM (#27605933)
> - Tekken 3: Very detailed character models and I think it runs at 60 FPS? Even if it doesn't, it is still impressive.

It does, at least on NTSC. On the PlayStation Mini or whatever they called it, they packed a 50FPS PAL version of the game - and as near as I ever figured out, it was because the MT chip inside of it couldn't emulate Tekken 3 at 60FPS.

Re:Architecture of the Playstation by wsc981 on Wednesday June 23, 2021 @01:58PM (#27607712)
Tenchu: Stealth Assasins should also be very playable still I think? At least I played it a bit recently on a PS1 emulator on a Raspberry Pi and was fun enough for me (as is Tekken 3).