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Re:Racing Game in ClojureScript by coltnz on Tuesday June 22, 2021 @09:40PM (#27599778)
Core code is here: https://github.com/ertugrulcetin/racing-game-cljs/blob/maste...

Looks pretty amenable to hacking with the boy.

I know we're using an engine, but still shocking how little code it is.

Re:Racing Game in ClojureScript by hatch_q on Wednesday June 23, 2021 @12:37AM (#27600850)
I wonder how maintainable this is even for clojure experts? Simple feature - add 'jump' control. How long would it take you?
Re:Racing Game in ClojureScript by dgb23 on Wednesday June 23, 2021 @03:53AM (#27601948)
It looks quite familiar, it generates a plain data structure and reacts on a set of user inputs. Iā€˜d have to look up how this communicates with threejs (which is done via a wrapper library) and what the semantics of that is, but otherwise the code looks clean and simple to me.

Edit: here https://github.com/pmndrs/react-three-fiber

Re:Racing Game in ClojureScript by pantulis on Wednesday June 23, 2021 @05:16AM (#27602458)
Same here, it's very concise, love it.
Re:Racing Game in ClojureScript by lrenn on Tuesday June 22, 2021 @10:04PM (#27599947)
323 lines.