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Re:Path Tracing Quake in Blender by jsmcgd on Monday June 21, 2021 @10:53AM (#27579746)
Please can you do the same for Thief? :P
Re:Path Tracing Quake in Blender by tanepiper on Monday June 21, 2021 @01:29PM (#27581417)
The Thief engine and Dromed Editor were interesting - you essentially carved out the level, and sometimes it wouldn't get the lighting maps right - which were very costly to generate.

I had a lot of fun making Thief levels though.