Re:Prossimo – Memory safety for the Internet's most critical...
by pjmlp on Saturday June 19, 2021 @03:41AM
(#27558604)
> If you're programming x86-64 machines with a C++20 compiler, you could go to Rust anyway...
No I won't, because the ecosystem that makes me reach out for C++ when not using either Java or .NET based languages doesn't exist for Rust.
Unreal/Unity class game tooling, CUDA/SYSCL class GPGPU programming, WinUI/QT/VCL class GUI frameworks, JUCE/openFrameworks/Cinder creative coding tools, LLVM/Gimple,...
So C++ with static analysers is still the way to go for those of us that don't care about building an ecosystem from scratch and rather focus on deliverables.
No I won't, because the ecosystem that makes me reach out for C++ when not using either Java or .NET based languages doesn't exist for Rust.
Unreal/Unity class game tooling, CUDA/SYSCL class GPGPU programming, WinUI/QT/VCL class GUI frameworks, JUCE/openFrameworks/Cinder creative coding tools, LLVM/Gimple,...
So C++ with static analysers is still the way to go for those of us that don't care about building an ecosystem from scratch and rather focus on deliverables.