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Re:State of the Windows: How many layers of UI inconsistenci... by ksec on Saturday June 19, 2021 @02:32AM (#27558298)
Well I thought Windows on ARM or Windows 10X was the perfect moment to get rid of those backward compatibility problem. At least there are incentive / reasons to be doing so.

And why can Microsoft goes the same route as Apple's Cocoa and Carbon?

Re:State of the Windows: How many layers of UI inconsistenci... by ComputerGuru on Saturday June 19, 2021 @02:35AM (#27558309)
Nope. Because the goal was to make it as seamless as possible to port software to those platforms, ideally by just recompiling with a different flag. The offerings would be DOA without dev buy-in which wouldn’t happen if there was too much friction in porting.
Re:State of the Windows: How many layers of UI inconsistenci... by Macha on Saturday June 19, 2021 @07:21AM (#27559600)
It's not like they haven't tried it - Windows RT and Windows 10S have largely flopped. You could say this is because of the other changes trying to put the MS store as a required middle man, but both boil down to users rejecting Windows when it doesn't run all their existing software