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Re:Virtual reality ads make their way to Facebook's Oculus h... by jnwatson on Thursday June 17, 2021 @10:15AM (#27539797)
How is $20 high? I'm continually amazed how much fun a $20 game can provide.

For the price of a movie ticket and a coke, you can get a dozen hours of entertainment. That seems like a pretty good deal to me.

And the $60 are AAA games where you'd easily get 30-40 hours worth. These have budgets of ~$70 million; they have to make their money back somehow.

One of the secondary reasons I've avoided Oculus is that it is a closed system; you can only buy from a single provider. You're much more likely to find sales on VR games on Steam.

Video games on Steam are the best ROI for entertainment period, right up there with a good pair of hiking boots.

Re:Virtual reality ads make their way to Facebook's Oculus h... by freeflight on Thursday June 17, 2021 @12:11PM (#27541222)
> For the price of a movie ticket and a coke, you can get a dozen hours of entertainment. That seems like a pretty good deal to me.

Or maybe the movie ticket with overpriced coke is just a bad deal?

A lot of it is also pretty relative down to a personal level and preferences: Some people can entertain themselves with a deck of cards, not even worth $1, for a nearly unlimited amount of time.

Re:Virtual reality ads make their way to Facebook's Oculus h... by nawgz on Thursday June 17, 2021 @01:00PM (#27541810)
> maybe the movie ticket ... is just a bad deal

Think about entertainment options and name one that is a better deal than $60 for 20 hours worth. It's just not common, perhaps outside of books. Life is expensive and publicly available entertainment is far from an exception.

Re:Virtual reality ads make their way to Facebook's Oculus h... by dTal on Thursday June 17, 2021 @02:34PM (#27542864)
You can get a season pass to Six Flags for $60. What do I win?

https://sf-static.sixflags.com/wp-content/uploads/ttic-sp_sf...

Re:Virtual reality ads make their way to Facebook's Oculus h... by nawgz on Thursday June 17, 2021 @09:05PM (#27546270)
I think I might be the winner here if I live anywhere near a Six Flags...
Re:Virtual reality ads make their way to Facebook's Oculus h... by pacifika on Thursday June 17, 2021 @01:17PM (#27542006)
Is 20 hours 2 times more fun than 10 hours? If you look at negative steam reviews for gamers having played 100+ hours they would disagree
Re:Virtual reality ads make their way to Facebook's Oculus h... by alasdair_ on Thursday June 17, 2021 @10:57AM (#27540253)
> One of the secondary reasons I've avoided Oculus is that it is a closed system; you can only buy from a single provider

I buy most of my Oculus games on Steam, not the oculus store. Half Life Alyx is a Valve game after all.

Re:Virtual reality ads make their way to Facebook's Oculus h... by Duralias on Thursday June 17, 2021 @10:32AM (#27539977)
A 20$ VR game is usually (if it is linear) about 3-6 hours long.

"Superhot VR" (25$) 2-3 hours, if you are a completionist, about 6 hours.

"Star wars: Tales from the galaxy's edge" (25$) 2-3 hours, if you are a completionist, about 4 hours.

I think the longest single player VR game that exists now is "The Walking dead: saints & sinners" (40$) which is around 11-14 hours long, but it is barely linear, it is more like a fallout/far cry game but with far less interesting locations. Completionist have played it for 30 hours in total.

Re:Virtual reality ads make their way to Facebook's Oculus h... by schmorptron on Thursday June 17, 2021 @12:48PM (#27541658)
Be careful. By putting a lot of emphasis on length, you'll end up with ubisoft games, where 80% of it is filler content to get to the 100 hour completion time and only about 20% are actually fun and worthwhile. (I'm overexaggerating but you get the idea).
Re:Virtual reality ads make their way to Facebook's Oculus h... by recursive on Thursday June 17, 2021 @10:38AM (#27540048)
I'm at least 10 hours in on beat saber, and I feel like I'm just getting started.
Re:Virtual reality ads make their way to Facebook's Oculus h... by oehpr on Thursday June 17, 2021 @11:44AM (#27540884)
You are just getting started. I've only now felt like I've hit the wall, and I'm at about 300 hours.
Re:Virtual reality ads make their way to Facebook's Oculus h... by NovaS1X on Thursday June 17, 2021 @01:00PM (#27541815)
What rank? I've felt a huge difference in competition at 2500+. 10k to 5k wasn't bad, but the moment 2500-3000 and consistent 300pp plays just to maintain it hit I felt the burn.
Re:Virtual reality ads make their way to Facebook's Oculus h... by oehpr on Friday June 18, 2021 @03:10PM (#27553782)
I don't grind PP, Never got into that scene. I've just been working on songs, and as it stands I can't crack Expert+ Ghost, Light it up, and Spin Eternally. That seems to be my limit.
Re:Virtual reality ads make their way to Facebook's Oculus h... by recursive on Thursday June 17, 2021 @06:31PM (#27545168)
generally 100k to 200k if you're talking about leaderboard position.
Re:Virtual reality ads make their way to Facebook's Oculus h... by NovaS1X on Thursday June 17, 2021 @12:59PM (#27541793)
Well say goodbye to your life! I'm hundreds of hours in now and play 4 hours a week minimum.
Re:Virtual reality ads make their way to Facebook's Oculus h... by tyfon on Thursday June 17, 2021 @12:22PM (#27541375)
Skyrim VR could beat that 30 hours :) And I've probably played 2-300 hours of beat saber.
Re:Virtual reality ads make their way to Facebook's Oculus h... by jnwatson on Friday June 18, 2021 @02:41PM (#27553478)
If you like action sci-fi RPG, I'd recommend Space Pirates and Zombies 2. I played the whole thing in its optional sit-down VR. One non-completionist run through took me about 30 hours.
Re:Virtual reality ads make their way to Facebook's Oculus h... by ohhhwell on Thursday June 17, 2021 @11:03AM (#27540332)
Asgard's Wrath took me about 40 hours for my first play through. And the internet seems to suggest about 29 hours just for the main story and up to 80 hours for the completionist
Re:Virtual reality ads make their way to Facebook's Oculus h... by alasdair_ on Thursday June 17, 2021 @11:01AM (#27540307)
Half Life Alyx definitely lasted over 20 hours for me.
Re:Virtual reality ads make their way to Facebook's Oculus h... by tempoponet on Thursday June 17, 2021 @10:35AM (#27540007)
Steam sales aren't what they used to be. Once they added refunds the sales got watered down, because you could just refund and re-buy if the price got lower at a later date in the sale.

There's also a ton of free/discounted games on the Epic store, 3rd party key resellers, and subscriptions like Xbox Gamepass. These are all possible because the PC remains an open, competitive platform - so that point stands.

Re:Virtual reality ads make their way to Facebook's Oculus h... by wlesieutre on Thursday June 17, 2021 @11:22AM (#27540589)
They also took away gift inventories, so you can't buy extra copies and send them out later.

Along with that they killed the four packs that used to be common for multiplayer games.

Re:Virtual reality ads make their way to Facebook's Oculus h... by freeflight on Thursday June 17, 2021 @12:14PM (#27541266)
At least humblebundle still has the occasional good deals, but those also seem to get rarer.
Re:Virtual reality ads make their way to Facebook's Oculus h... by chaostheory on Thursday June 17, 2021 @11:20PM (#27547032)
You can play Steam games with an Oculus headset.
Re:Virtual reality ads make their way to Facebook's Oculus h... by fomine3 on Friday June 18, 2021 @12:04AM (#27547238)
I wish AAA games are thing in VR