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Re:Playdate pre-orders begin in July by fumar on Tuesday June 08, 2021 @01:43PM (#27438399)
I am always impressed with the design of Teenage Engineering’s products but they have an air “pure consumerism”. I think this is that taken to its extreme. A toy that has a crank, retro screen, design-driven accessories, and the games are there but not promoted.

Compare that to the gameboy which put its games front and center with the selling point of being handheld. Admittedly, I would get the Playdate to put on my desk and admire as plastic art, but no more room.

Re:Playdate pre-orders begin in July by caslon on Tuesday June 08, 2021 @01:46PM (#27438445)
At some point, the medium does become important. Every computer no matter how small can do everything now, and limiting games to a specific platform is for the most part arbitrary at this point.

So if you add limitations, or extra buttons! you end up with the rare occurrence of something new! A crank is actually a really cool addition just in terms of experimenting with gameplay.

Re:Playdate pre-orders begin in July by 2ndseq on Tuesday June 08, 2021 @02:43PM (#27439176)
This is something well understood in the electronic music space. The limitations of the equipment can define entire genres of music. The programmer in me is very excited about doing some dev work on a limited platform.
Re:Playdate pre-orders begin in July by chris_st on Wednesday June 09, 2021 @12:27PM (#27449833)
Indeed. I really love the Kind of Bloop[0] album, an 8-bit tribute to Kind of Blue[1] by Miles Davis (often cited as the best-selling jazz record of all time). Example song here[2].

[0] https://kindofbloop.com [1]https://en.wikipedia.org/wiki/Kind_of_Blue [2] https://www.youtube.com/watch?v=hSCObIXDCJc

Re:Playdate pre-orders begin in July by flanbiscuit on Tuesday June 08, 2021 @03:11PM (#27439509)
My initial gut reaction to this product is that I must have it, but I know myself well enough that this would also just sit on a shelf somewhere looking cool but I would never touch it. The games look nice but I'm not a huge fan of it being black and white (just my personal taste). Plus I want to know that there will be a strong community making games, one that won't fizzle out too quick. it's great that Panic is releasing games for them but how long will that last? If they released a color version that ran Pico-8 there would be no question, I'd pre-order it immediately.

That being said, watching the video[1] on the site is making this look really enticing.

1. https://www.youtube.com/watch?v=DeWGukDrc1U

Re:Playdate pre-orders begin in July by mmoskal on Tuesday June 08, 2021 @03:46PM (#27439875)
Not quite PICO-8 but you can try https://arcade.makecode.com/ (esp. the TypeScript not blocks) - you can run these games on in-expensive (~$30) hardware [0]

[0] https://arcade.makecode.com/hardware/

Re:Playdate pre-orders begin in July by flanbiscuit on Tuesday June 08, 2021 @08:16PM (#27442748)
Never heard of this and it looks rad so far. I'll give this a deeper look when im back at my laptop. Thanks!
Re:Playdate pre-orders begin in July by IggleSniggle on Tuesday June 08, 2021 @03:16PM (#27439565)
PICO-8 compatibility would be a killer feature even without color support.
Re:Playdate pre-orders begin in July by rtkwe on Wednesday June 09, 2021 @10:19AM (#27448153)
You'd be pretty limited, games would have to be specifically built for the 1-bit aesthetic. Can't just slap a filter over them it'd be way too noisy.
Re:Playdate pre-orders begin in July by Wowfunhappy on Tuesday June 08, 2021 @09:42PM (#27443285)
> I know myself well enough that this would also just sit on a shelf somewhere looking cool but I would never touch it.

I would normally have the same reaction, except for whole "two new games every week" setup. I actually love these sorts of little timed deliveries, and I think it will keep me engaged.

Also, re: black and white, from what I understand they're using one of those high-contrast memory LCD screens, similar to what's on the Pebble 2. Those look super nice, kind of halfway between e-ink and a standard LCD screen.

Re:Playdate pre-orders begin in July by an_opabinia on Tuesday June 08, 2021 @02:01PM (#27438650)
> Teenage Engineering’s products but they have an air “pure consumerism”.

I got bad news for you buddy, video games don't have a functional purpose any greater than beautiful design. You're sort of barking up the wrong tree if you wanna take a dump on something. But I think this was said in good faith, and you should just consider that Teenage Engineering's Pocket Operators have a totally different, literally unpolished aesthetic and also sell very well.

Re:Playdate pre-orders begin in July by fumar on Tuesday June 08, 2021 @02:54PM (#27439313)
Video games serve as entertainment and for many people an escapist solution. Yes, I own a few Pocket Operators and owned an OP-1 previously. Playdate is an evolution of TE’s design aspirations. The OP-1 included video game like animation and influences in its music engines. Similar to the OP-1, I am concerned that its strict design POV may hinder creativity. Some artists prefer limitations. I would’ve loved an editable sequencer on the OP-1. Was a backlight that hard to include for the Playdate?
Re:Playdate pre-orders begin in July by elliekelly on Tuesday June 08, 2021 @03:20PM (#27439602)
Aside from entertainment video games are increasingly used as a sort of virtual socializing. Especially among Gen Z with Minecraft and Roblox. Microsoft has been tailoring the Xbox experience to be way more social-oriented and I think it will pay huge dividends for them.
Re:Playdate pre-orders begin in July by philtar on Wednesday June 09, 2021 @12:14AM (#27444154)
> literally unpolished aesthetic

They are seemingly, or apparently unpolished. Not literally. You can bet that they spent a huge amount of time making sure it looks unpolished but still good.

Re:Playdate pre-orders begin in July by zemo on Tuesday June 08, 2021 @06:39PM (#27442015)
> video games don't have a functional purpose any greater than beautiful design

some games do, some games don't. Different games have different goals.

Re:Playdate pre-orders begin in July by philistine on Tuesday June 08, 2021 @03:04PM (#27439429)
I think you're having this reaction because of the rose-tinted glasses of nostalgia. [Nintendo's marketing for the Game Boy focused on the form and function of the device as much as its games](https://www.youtube.com/watch?v=E-ej_8XBwmI). Believe it or not at some point the Game Boy's looks were considered fashionable!
Re:Playdate pre-orders begin in July by zemo on Tuesday June 08, 2021 @06:37PM (#27442009)
> they have an air “pure consumerism”

It's not clear what you're saying here. What is "pure consumerism"? Are you suggesting that aesthetics is bad? It's a stylish object. People enjoy stylish objects.

> the games are there but not promoted.

that's probably because the developers are still working on the games and aren't ready to fully show them off yet.

Re:Playdate pre-orders begin in July by beckler on Wednesday June 09, 2021 @03:15PM (#27451899)
Well, it sounds like to me, that TE just did the hardware design, and PANIC is really the one making the decisions for the software/games side.

That being said, Teenage Engineering is one of those brands that has massively disappointed me over time. When the OP-1 came out it was a truly innovative, beautiful, and robust synthesizer... Despite that, everything they make now just seems over-hyped, over-priced, and homogeneous.

I mean their most recent "innovations" are, no-joke: a $600 portable AM/FM + BT radio, whose only real feature is a massive buffer so you can rewind or fast forward in real-time, and a robot that dances to music.

They're great at predictable, minimal design, there is no doubt there, but that's about it.