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Re:Driving with D by pjmlp on Wednesday June 02, 2021 @04:52PM (#27373884)
Reference counting pauses when cascading deletions take place, it well known domino effect.

C# allows for GC free regions with GC.TryStartNoGCRegion, manual memory management via MarshalServices, stackalloc, Span<>() and value types.

Almost forgot Unreal C++ is GC based for entities and anything Blueprint related.

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