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Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by astlouis44 on Monday May 31, 2021 @04:18PM (#27347701)
Hey HN community, this is a port of GemRB which is a reimplementation of the Infinity Engine that powered Baldur's Gate 2.

Various optimizations have been made to ensure the game demo loads fast and is performant on all devices. If any users can test on an M1 Macbook it would be great to hear how it performs on this new Apple hardware!

Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by majkinetor on Monday May 31, 2021 @05:03PM (#27348001)
Impressive. Tried on Chrome. I had to zoom out to 25% for more clear text. Everything lags, so not really playable but it looks like it works.
Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by astlouis44 on Monday May 31, 2021 @05:04PM (#27348005)
What device did you try on? PC/Mac or mobile?

Thanks for the feedback!

Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by majkinetor on Tuesday June 01, 2021 @02:33AM (#27351292)
PC/Windows
Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by rkagerer on Tuesday June 01, 2021 @03:26AM (#27351568)
Mouse cursor seems offset a fair bit to the left of where I tap, on mobile (Chrome on Android).
Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by andreibosco on Monday May 31, 2021 @09:22PM (#27349861)
Just did a quick test using Firefox 88.0.1 on Ubuntu 20.04 and it ran very well. No mouse lag at all, just some minor UI stuff like strings showing up in the dialogue and interface elements. Great work.
Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by pjmlp on Tuesday June 01, 2021 @02:07AM (#27351167)
Impressed that it actually works on mobile with nice speed.
Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by astlouis44 on Tuesday June 01, 2021 @05:35AM (#27352240)
Running on iOS?
Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by pjmlp on Tuesday June 01, 2021 @06:52AM (#27352728)
Android, Nokia 7+.
Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by wiz21c on Monday May 31, 2021 @04:44PM (#27347886)
Crashes after a few steps in creating a new character :-( (on firefox 78.10). Too bad it looked good :-)
Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by astlouis44 on Monday May 31, 2021 @04:46PM (#27347900)
Thanks for the feedback! We're trying our best to hunt down bugs in the port. Curious what hardware are you running on btw?

Also, try running the demo again in Chrome or Safari.

Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by khrbrt on Monday May 31, 2021 @07:37PM (#27349287)
For me it froze when selecting "Custom" on the character image. Firefox 88.0.1 on Lenovo T480s running Fedora.
Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by majkinetor on Tuesday June 01, 2021 @02:34AM (#27351300)
It did that for me too. Next time I didn't go there and it worked.
Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by vans554 on Monday May 31, 2021 @04:29PM (#27347776)
Mouse lag needs to be fixed.
Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by astlouis44 on Monday May 31, 2021 @04:37PM (#27347834)
Yeah for sure, many more optimizations to be made. Thanks for the great feedback!
Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by moralestapia on Monday May 31, 2021 @08:13PM (#27349481)
New-ish chrome here on OS X, slow MacBook yet it runs flawlessly :D
Re:Show HN: Baldur's Gate 2 online demo reimplemented in WASM by astlouis44 on Tuesday June 01, 2021 @05:36AM (#27352247)
Try it on an M1 Mac if you can!