If you're trying to sell it, it's a product.
An MVP of a painting is a sketch. An MVP of a film is a smaller film with the less important parts of the plot stripped, made with a phone camera and paper decorations in the backyard.
Re:Unreal Engine 5 enters Early Access
by whateveracct on Wednesday May 26, 2021 @01:18PM
(#27293326)
> If you're trying to sell it, it's a product.
That's kind of my point. Not that no art can be made to be sold. But art made with sales as a primary success criteria is only a subset of art-space. And a lot of the great art out there (video games included) did not originate from that subset.
I'd argue that if your goal is MVP, you probably aren't making art. Think sketches and studies and not products imo. That's the path to lasting greatness in gamedev.