Re:Video Games Inspire Great UX (2019)
by breakfastduck on Friday May 21, 2021 @09:26PM
(#27242303)
It's not just about the sound but the timing. Valorants sounds hit at precisely the most satisfying moment.
Re:Video Games Inspire Great UX (2019)
by NemuriBaku on Friday May 21, 2021 @05:30PM
(#27240212)
Jeff Goldblum visited a game developer for his eponymous TV show. Even as a musician, he was surprised and enchanted by the idea of an "audio reward".
Re:Video Games Inspire Great UX (2019)
by ComputerGuru on Saturday May 22, 2021 @01:01AM
(#27243654)
Apple pulled it off with the audio notification for Apple Pay payment complete sound. Reminiscent of The Good Place.
Battlefield 1 has a rather excellent one as well.
I always enjoyed the sound notification from logging into the chat client Pidgin on Linux years ago. There was something comfortable with those three notes, in an echo.
Re:Video Games Inspire Great UX (2019)
by throaway46546 on Friday May 21, 2021 @11:28PM
(#27243132)
This reminds me of Unreal Tournament '99. Would be cool if there were announcer sounds in Outlook, if you send many mails in a short timeframe like this:
Re:Video Games Inspire Great UX (2019)
by matheusmoreira on Saturday May 22, 2021 @05:46AM
(#27245034)
Nothing beats Unreal Tournament announcer! In UT2004 it goes even further and you can even configure it with different voices!
If done in quick succession it builds to a little sting at the fifth kill and if that wins the round, an announcer declares “ACE!” in a way that players clearly find extremely gratifying.
I’m not sure how to pull this off in an app. People have certainly tried, but, as an example, the ‘woosh’ noise when sending an email in Outlook isn’t something I look forward to.
However, I think I’d file this under ‘great UX inspires great UX,’ as there are plenty of games with bad or frustrating UX.
Also, is it a common thing now to call any complex branching hierarchy ‘fractal’?