Yes, to you. Just like Chinese would be infinitely less readable to you, if you don't know Chinese.
Do you think this is a deep observation?
The real challenge is knowing whether it is worth it to learn k so that it becomes readable.
- How many characters is it? This is a useful metric when you realise bug/defect rate is proportional to the physical size (in rows and columns of source code) of a program given equivalent processes (Moore 1992; McConnell 1993) but that process matters more than anything else. Not tooling, not "memory safety", and certainly not "readability" by people unfamiliar with the language.
However "readable" you think your rust code is, did you notice the bug in your rust code? (hint: input is not supposed to be mutable)
- How fast is it? On my 2014 i7 macbook air, the supplied us averages 232 msec for 100k cycles. My version
us:{$[x~(z;y);,"_";y]}[(*K;,"*")]':
is faster: 126msec for 100k cycles.- How quickly was it written? I can't speak for sa/atw on us since I didn't see them write it. I wrote mine in about 30 seconds including testing. Yes really. How long did your rust program take to write? Did you think simply because you thought you understood the requirements that you didn't need to test it?
- How quickly can someone familiar with the language read it? Again, I can't speak for anyone other than myself, but I'm not a k expert -- I program in it very infrequently, and the new amend-syntax in k9 I had not run across previously. And yet I read it as quickly as I said.
These four values (less code, fast run, fast write, fast read) are the biggest most important things to me. And anyone who shows me all four of things will get my attention.
Rust? Simply does not impress.
> Unreadable array languages are popular with quants because they work in a highly competitive, cut-throat industry where "write only" languages provide job security.
That's another interesting opinion. This one might even be true amongst some quants (Most of the ones I know that use k don't particularly like k). But I suggest you try not to expect the worst in people. Yes, some people are assholes, but most people aren't. And for what it's worth, I'm not a quant (I work in Advertising).
Or to put it another way: 1,200 nanoseconds. That's about 3,000-5,000 instructions on a modern CPU. Believe it or not, that's actually pretty bad.
After jumping through some hoops to ensure that rustc doesn't just compile the whole thing down to a constant, I benchmarked my version as taking 15-20 nanoseconds per iteration. About 45-80 instructions!
I actually couldn't quite believe it myself, so I jumped through more hoops to ensure that it wasn't being optimised away, wasn't getting inlined too aggressively, etc... No change.
Ran it through Godbolt to inspect the assembly, and then I realised that, yes, modern languages, compilers, and CPUs really are this good!
Think about it: For the specific input example with 4 strings the algorithm boils down to: compare 7 bytes with 7 bytes, replace a pointer with another pointer, then compare 2 bytes with 2 bytes three times. That's about a hundred assembly instructions, or thereabouts.
Godbolt output:
push rbp
push r15
push r14
push r13
push r12
push rbx
push rax
mov r12,rdi
mov ebx,0x8
xor ebp,ebp
lea r14,[rip+0x3cb3c] # 444e8 <anon.6527da4acb4810bb73692fa85a2e25ef.0.llvm.5506334730328533235+0x20>
mov r15,QWORD PTR [rip+0x3f3b5] # 46d68 <bcmp@GLIBC_2.2.5>
cs nop WORD PTR [rax+rax*1+0x0]
nop DWORD PTR [rax]
cmp rbp,0x2
je 79f2 <example::testabc+0x62>
mov r13,rbp
mov rdx,QWORD PTR [rbx+r14*1]
cmp rdx,QWORD PTR [r12+rbx*1]
jne 79ec <example::testabc+0x5c>
lea rbp,[r13+0x1]
mov rsi,QWORD PTR [r12+rbx*1-0x8]
mov rdi,QWORD PTR [rbx+r14*1-0x8]
call r15
add rbx,0x10
test eax,eax
je 79c0 <example::testabc+0x30>
cmp r13,0x2
jb 7a07 <example::testabc+0x77>
lea rax,[rip+0x3060e] # 38007 <_fini+0xd13>
mov QWORD PTR [r12+0x10],rax
mov QWORD PTR [r12+0x18],0x1
xor ebx,ebx
xor ebp,ebp
nop DWORD PTR [rax+rax*1+0x0]
cmp rbp,0x2
je 7a43 <example::testabc+0xb3>
mov r13,rbp
mov rdx,QWORD PTR [rbx+r14*1+0x8]
cmp rdx,QWORD PTR [r12+rbx*1+0x18]
jne 7a3d <example::testabc+0xad>
lea rbp,[r13+0x1]
mov rsi,QWORD PTR [r12+rbx*1+0x10]
mov rdi,QWORD PTR [rbx+r14*1]
call r15
add rbx,0x10
test eax,eax
je 7a10 <example::testabc+0x80>
cmp r13,0x2
jb 7a58 <example::testabc+0xc8>
lea rax,[rip+0x305bd] # 38007 <_fini+0xd13>
mov QWORD PTR [r12+0x20],rax
mov QWORD PTR [r12+0x28],0x1
mov ebx,0x8
xor ebp,ebp
nop
cmp rbp,0x2
je 7a93 <example::testabc+0x103>
mov r13,rbp
mov rdx,QWORD PTR [rbx+r14*1]
cmp rdx,QWORD PTR [r12+rbx*1+0x20]
jne 7a8d <example::testabc+0xfd>
lea rbp,[r13+0x1]
mov rsi,QWORD PTR [r12+rbx*1+0x18]
mov rdi,QWORD PTR [rbx+r14*1-0x8]
call r15
add rbx,0x10
test eax,eax
je 7a60 <example::testabc+0xd0>
cmp r13,0x2
jb 7aa8 <example::testabc+0x118>
lea rax,[rip+0x3056d] # 38007 <_fini+0xd13>
mov QWORD PTR [r12+0x30],rax
mov QWORD PTR [r12+0x38],0x1
add rsp,0x8
pop rbx
pop r12
pop r13
pop r14
pop r15
pop rbp
ret
nop WORD PTR [rax+rax*1+0x0]
Rust? It simply impresses.Your rust code has a bug in it, is longer, and you spent more time on it.
Thinking about it, this version boils down the logic to its barest essence:
fn test(input: &mut [&str]) {
let mut was_select = false;
for i in input.iter_mut() {
if was_select && *i == "*" { *i = "_"; was_select = false; }
else { was_select = *i == "select"; }
}
}
It runs in 5.5 nanoseconds per iteration, which is just absurdly fast. That's about 200x faster than your K version!What I like about this Rust version is that it reflects the approach that for a computer processor is optimal, yet it is high-level and readable. I could convert that "test" function easily enough to a generic "replace" function similar to a string search & replace, but one that can operate on any mutable iterator with the maximum possible efficiency, not just arrays.
Then, your K code that requires "careful reading" to slowly tease apart the meaning could be converted to a form that is practically prose:
let mut input = ["select", "*", "bar", "potato"];
replace( &mut input, &["select", "*"], &["select", "_"] );*No. It is not supposed to modify its input but return a copy.
However, for replacing scalars only, the in-place mutable version is in some sense superior: it doesn't force a memory allocation. Moreover it can be trivially converted into a copying version by simply wrapping it in a function that first copies the input, and then mutates it in-place. The reverse is not true: the copying version cannot be wrapped to create a non-allocating version.
To be honest, I wish more languages put this kind of effort into their standard libraries, but most have about 10% of what I would like to see. For example, this kind of "string matching" is really "sequence matching" and ought to be fully generic for any underlying comparable and copyable type, not just arrays of characters. String search algorithms like Boyer-Moore ought to be directly applicable to arrays of integers or enums, e.g.: for recognition of code patterns in lists of parsed tokens.
At least one person has done something like this for Rust: https://github.com/peterjoel/rust-iter-replace/blob/6c575eeb...
Similarly, there's the new InPlaceIterable, which is interesting but not quite enough to suit my taste: https://doc.rust-lang.org/std/iter/trait.InPlaceIterable.htm...
I mean, we are talking about someone else's code and someone else's decisions. If we can change the rules, you're absolutely right we can do much much better.
But beware microbenchmarking too much: Giving the treatment you gave your rust to your entire program can be more than exhausting, it can actually end you up with a slower program simply because your program gets too big!
k makes a lot of compromises to stay small enough to keep both the interpreter and the application in L1, but whole-program speeds benefit from this treatment sometimes by factors of 1000x or more, and that's hard to show with these microbenchmarks as well.
> To be honest, I wish more languages put this kind of effort into their standard libraries, but most have about 10% of what I would like to see. For example, this kind of "string matching" is really "sequence matching" and ought to be fully generic for any underlying comparable and copyable type, not just arrays of characters
In APL, this is called ⍷ (pronounced "find") and sometimes even APL-ers momentarily forget it exists[1], but in k you always have to make it yourself, usually (as we did today) with ⍸ (where) and ≡ (match), but sometimes some other way[2], and this works on all the different data types k supports (including integers, enums, dates, times, symbols) and across multiple cores as well. You are right to predict it would be useful: It is useful :)
My only motivation is that I've been tempted to develop a toy programming language myself that is as high-level as Rust or C++ but explicitly designed for "wide" processing platforms such as GPUs or many-core processors with SIMD instruction sets.
All I'm saying is that the concept of array programming -- like pure functional programming -- may be valuable, but the syntax is not.
Syntax absolutely does matter, in all walks of life, not just programming.
We're not infinite, error-free computers like some sort of mathematical abstraction. We have squishy meat brains evolved to tell stories around a campfire.
As a random example: I learned Rust just for fun, and something that repeatedly caused hours of frustration is that unlike every other modern language, it allows identifier shadowing. This compiles and runs just fine:
let a = 5;
let a = "wat?"
Practically no other language allows this, because it is a recipe for errors.Internally, compilers typically use single static assignment, so the above would be processed something like this:
let a_1 = 5;
let a_2 = "wat"
For a compiler to track this is no problem. For a human? It's a problem. Maybe not for trivial examples like this, but if dozens of identifiers are littered across a huge function it can be a challenge to keep track of which one is which if the names are the same but they're... not the same. Especially if the change is subtle.We're not computers, that's why we make them out of silicon and metal and sell them for money.
Source?
> unlike every other modern language, it allows identifier shadowing
1. All dynamically typed languages allow this, all/most REPLs even for statically typed languages allow this, even if regular code doesn't.
2. This is not syntax, at all, this is semantics of immutable value declaration+initialization.
> but if dozens of identifiers are littered across a huge function it can be a challenge to keep track of which one is which
Littering dozens of identifiers across huge functions is going to be a problem, no matter the syntax. It's a programmer's job to manage complexity by utilizing various kinds of techniques, including syntactic sugar (true), but also factoring the code into manageable chunks, using higher-level or better suited for the task at hand abstractions, and so on. Syntax on its own is, in my experience, the least impactful technique for managing complexity, at least before going into DSL-land (but then it's syntax+semantics).
Another thing worth mentioning is that lots of general-purpose languages give you exactly the same constructs, just spelled differently. Simple examples:
for (x : list) { ... }
foreach (x; list) { ... }
for x <- list do ... end
for x in list: ...
for my $x (@list) { ... }
for x := list { ... }
list each(x, ...)
list each: [ :x | ...]
(loop for x in list do ...)
(for [x list] ...)
All the above denote exactly the same construct, with very little variation in the number of tokens. Can you tell me if you think one of them is better than the others - and if so, why?But again, the only way you'll be able to apprehend array language notation is by writing enough of it to become somewhat fluent. It doesn't mean you have to like it, but remember it was the object of a Turing award and that's usually a good indicator of something relevant.
You would not be the first person tempted to try and separate the two, but I think it is impossible. Every attempt to do so I have ever seen has lost too much in the translation that the four-values I have for programming are no longer conserved.
Is the closest you'll get to that, I think. It took a whole team of big brains to make it, and the author stated it was highly non-trivial to make something like that.
My idea was loosely based on a code search engine Google had for a while before they killed it off.
I'm not sure exactly how they did it, but I very strongly suspected that they implemented regular expressions over database indexes.
A simple b-tree index is just a set of sorted strings. If you have a lot of sorted strings and you squint at it, you can see how it picks out common prefixes, like a tree. (You can literally store it with the prefixes factored out, and then you have a trie.)
For a fairly wide range of regular expressions, and a tree of sorted strings, you can implement a search over the b-tree. E.g.: the search "[bx](a+)foo" can be implemented via finding the range starting with "b", then the range starting with "x". For each range, find the sub-range starting with "ba", "xa", etc...
Each step takes logarithmic time, and can be done in parallel. In theory, it takes only about a hundred times longer to find a ten matches in a million strings than it would take to match a single string.
Wouldn't it be nice if you could take an algorithm such as "match regex" that normally takes a 'scalar' string and have the compiler automatically create a version that can take an array of sorted values, like the database index?
The idea is that much like how array programming languages eschew scalars and pass arrays all over the place to gain efficiency, my language would pass sets all over the place, and gain a different type of efficiency.
If I was doing this in Rust, it's easy to create an iterator extension that does something like "map_lookback" which explains the intention without requiring comments.
I'm going to be blunt: Unreadable array languages are popular with quants because they work in a highly competitive, cut-throat industry where "write only" languages provide job security. I've come across developers purposefully obfuscating code by using only one-character identifiers and zero comments. One of them literally blackmailed their employer, demanding their salary be doubled on the grounds that there was no chance their code could be maintained by anyone else. He should have gone to jail for that, but he had his managers by the balls, got what he wanted, and bought a house with cash soon after.
Why are we applauding this?