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Re:Building Self-Managed Teams: A Case Study from Riot Games by sharken on Thursday May 20, 2021 @08:37AM (#27220328)
For as long as I can remember, the best way to get a salary increase/promotion is to find a job in another company.

You might get lucky in the current job, but odds are against you.

Re:Building Self-Managed Teams: A Case Study from Riot Games by daveKoala on Thursday May 20, 2021 @10:05AM (#27221232)
I struggled getting a pay rise without changing organisation until i hear the term "technical individual contributors".

A bit of a lightbulb moment for me as i didn't want to go back into people management. I now use this term to set out what i have and what i can do for the project and how that has lead to greater success/value of a product.

It also highlights to management what happens if i was to leave.

Re:Building Self-Managed Teams: A Case Study from Riot Games by casralad on Thursday May 20, 2021 @09:57AM (#27221160)
I've been a software developer for thirty years and every pay increase has been less than 3% unless I switch companies.

It's their rules. I'm just playing the game.

Re:Building Self-Managed Teams: A Case Study from Riot Games by ticviking on Thursday May 20, 2021 @11:54AM (#27222809)
This right here is the problem though. Unless you're so good that the company can't afford to pay you a fair share of the value you generate a rational firm ought to want to keep us working for them and feeling invested in their future instead of our own.