Re:Building Self-Managed Teams: A Case Study from Riot Games
by daveKoala on Thursday May 20, 2021 @10:05AM
(#27221232)
I struggled getting a pay rise without changing organisation until i hear the term "technical individual contributors".
A bit of a lightbulb moment for me as i didn't want to go back into people management. I now use this term to set out what i have and what i can do for the project and how that has lead to greater success/value of a product.
It also highlights to management what happens if i was to leave.
Re:Building Self-Managed Teams: A Case Study from Riot Games
by casralad on Thursday May 20, 2021 @09:57AM
(#27221160)
I've been a software developer for thirty years and every pay increase has been less than 3% unless I switch companies.
It's their rules. I'm just playing the game.
Re:Building Self-Managed Teams: A Case Study from Riot Games
by ticviking on Thursday May 20, 2021 @11:54AM
(#27222809)
This right here is the problem though. Unless you're so good that the company can't afford to pay you a fair share of the value you generate a rational firm ought to want to keep us working for them and feeling invested in their future instead of our own.
You might get lucky in the current job, but odds are against you.