Me, I see spatial audio and I'm like... Ah, that's annoying, because it's yet another proprietary gimmick, and it means the format will likely be incompatible with everything else. You could see a proliferation of audio files that are only usable on Apple devices. Stereo seems... Based in physical reality, ubiquitous, and very practical. I hope Google doesn't try to copy them just like they did after Apple decided to remove the headphone jack, because that wasn't an upgrade. Deprecating trusted, reliable technology to try to entice buyers is not an upgrade.
This was referring to brand perceptions, not the Android or iOS software platforms.
It took only a few weeks for disappointment over slow transitions, buggy apps, and annoying updates.
Today I'm not sure how I could live without a few Android exclusive things, Linux, ad block, macros. They might be available for IPhone, but it's mind numbingly easy to get started.
Final complaint, our grandparents got iPhones because it was supposed to be easy. Apple logins and lingo made it difficult to use.
That's one way to look at it. Personally I'd say that it stops companies like Tidal (et al) from posturing as being "more high end" based on these dubious and mostly bullshit claims around lossless and high-res audio formats.
Hopefully the outcome will be that we'll be hearing fewer bullshit arguments about how "Tidal sounds better than Apple Music". The people who like their placebos can enjoy their placebos; the rest of us can get on with our lives.
The vast majority of Apple Music lossless audio will be CD-quality ALAC which has a variable bitrate generally between 2x and 4x that of 256kbps AAC. A small subset of music available to stream will also be "high res" with bitrates in the realm of 5x to 10x.
It also won't be "everyone" using this but rather only a small percentage of people—and within that subset, many will only choose it for a limited subset of music and in a limited subset of listening contexts. It wouldn't surprise me if lossless was chosen by fewer than 1% of consumers.
Therefore in aggregate, the increase is going to be somewhere closer to 1.1x, not 10x.
I've given up on arguing with audiophiles about this. In the end if they enjoy their overpriced setups to listen to 196kHz 32bits-per-sample uncompressed tracks who am I to tell them otherwise? It won't keep me from listening to compressed audio on my cheapo USB DAC with my mid-range earphones and enjoying it just as much.