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Re:Show HN: I wrote my own RTS game engine in C by gspr on Thursday May 13, 2021 @07:41AM (#27140981)
Indeed. For a language that strives to be as different as Haskell does, the FFI experience is absolutely stellar. The only other language I've seen come close in terms of C interoperability is perhaps Rust.
Re:Show HN: I wrote my own RTS game engine in C by shawxe on Thursday May 13, 2021 @11:01AM (#27142848)
You should take a look at Zig.