Re:Show HN: I wrote my own RTS game engine in C
by isaacremuant on Wednesday May 12, 2021 @07:27PM
(#27136458)
The last paragraph sounds so no weird to people who have worked years of their life in firmware development.
Of course it's workable. It does have a lot of gotchas and seems to foment a propensity to reinvent the wheel (Although that also relates to the limited contexts in which it is used).
I'd generally avoid it unless it really is the right tool, in which case, just approach it in a methodical way, like every other project.
Of course it's workable. It does have a lot of gotchas and seems to foment a propensity to reinvent the wheel (Although that also relates to the limited contexts in which it is used).
I'd generally avoid it unless it really is the right tool, in which case, just approach it in a methodical way, like every other project.