Re:IE10 Platform Preview 2 Released
by kenjackson on Wednesday June 29, 2011 @06:16PM
(#2711638)
I agree that those four items you mentioned I think would make IE10 a very competent browser. Do you have any idea how hard they each are to implememnt (since they've all been implemented in existing browsers)?
Regarding XP support -- I hope they never support it. I really wish the OS would go away. They do support WebM today, just install the codec. Presumably if you have Chrome on your machine, WebM will work with IE (I assume Chrome installs the codec). Given that IE is not open source, you will almost certainly never see a public bugtracker.
Re:IE10 Platform Preview 2 Released
by sliverstorm on Wednesday June 29, 2011 @07:12PM
(#2711764)
Agreed on XP. It's just a complete dead-end waste of effort at this point. XP is already 11 years old, and two major releases have happened since. Even RHEL2 is newer!
It was plenty good 6 years ago, but time marches on.
Re:IE10 Platform Preview 2 Released
by rkalla on Wednesday June 29, 2011 @07:02PM
(#2711739)
Big win here (for me) was the File API finally got added so you can do DnD uploads now. IE has actually supported the DnD API for a while now, but didn't have the File API component to make the upload happen.
Rendering speed didn't seem much different than 9 and slower than Chrome 12 for me; not by much though. Now adays it seems all these browsers are rendering at insane speeds given what they could barely pull off 5 years ago.
Re:IE10 Platform Preview 2 Released
by dave1010uk on Thursday June 30, 2011 @07:34AM
(#2713565)
Just curious: what do you get from the DnD API that you don't get from an [input type="file"]? Is it just the flexibility in design?
I know a few (non-technical) people who are happy using a "choose file" dialog but would really struggle performing a drag and drop: opening Explorer, navigating to a folder, resizing Explorer and the browser so they're both visible on the screen (even fewer people know you can drag files to the task bar to activate another window) and then dragging files to the drop target.
Re:IE10 Platform Preview 2 Released
by lmkg on Thursday June 30, 2011 @01:21AM
(#2712735)
Opera version 11.50 (most recent) on Win7:
Tests To Run: 10935 | Total Tests Ran: 10935 | Pass: 7061 | Fail: 3874 | Failed To Load: 66
The fast majority (80%) of the error log appears to be in section 15.2.3, with half of the rest also being in section 15. This would imply that around 1/3 of the entire test suite is just in that section of the specification; as the test itself describes, its coverage is currently incomplete.
Re:IE10 Platform Preview 2 Released
by zeddez on Thursday June 30, 2011 @09:51AM
(#2713996)
I was pretty certain that Opera's reported score couldn't be that bad. I am definitely very suprised.
Overall, I have to say, I am a huge fan of having these thorough tests come to web standards. So that browsers can't just say "We support HTML5". I am really tired of the buzzword nature of standards recently. Hopefully, this will get all browsers to step up their game.
Re:IE10 Platform Preview 2 Released
by joenathan on Thursday June 30, 2011 @12:25PM
(#2714661)
I can help with that, I am running Nightly 7.0a1 (2011-06-29)
My results:
Tests To Run: 10935 | Total Tests Ran: 10935 | Pass: 10732 | Fail: 203 | Failed To Load: 0
Re:IE10 Platform Preview 2 Released
by Andrex on Wednesday June 29, 2011 @10:43PM
(#2712299)
Awesome, loving they added FileReader and drag-n-drop. Also definitely love that they added media queries, but I thought that was crucial for IE9 so they get no brownie points here.
Now, how about WebGL and WebM? Eh? Eh? Eh. Oh well.
Re:IE10 Platform Preview 2 Released
by mdaniel on Thursday June 30, 2011 @01:17PM
(#2714869)
I really love the "selectable rendering engine" in the menus. It is a bit quirky when trying to switch back and forth, but seems to switch okay from the one used to render the page into the one of your choosing.
Also, it was via this release that I learned about the .exe.local directory. There is a "iepreview.exe.local" directory which evidently supersedes the DLL search path (and that is probably how they are able to package all the render engines in a "live" copy of Windows).
Re:IE10 Platform Preview 2 Released
by ary on Wednesday June 29, 2011 @05:58PM
(#2711567)
Has there been a formal announcement from Microsoft on what the IE release schedule will be going forward? It seems the competition from the likes of Firefox and Chrome has accelerated IE's roadmap.
Re:IE10 Platform Preview 2 Released
by skymt on Wednesday June 29, 2011 @08:11PM
(#2711921)
IE's platform previews are simply minimal-chrome wrappers around the rendering engine. You'll need to wait until an IE 10 beta appears to find out what they've done to the UI.
Re:IE10 Platform Preview 2 Released
by pjob on Wednesday June 29, 2011 @08:32PM
(#2711966)
I am not a fan of this UI myself, but it is just a default. You can change this behavior by right clicking on the bar and checking the "Show tabs on a separate row" option.
The interesting bits since the 1st preview (for me, a web developer) are:
Things I'd really like to see in IE10 before its released (and are hopefully realistic): As I'm wishing away, I'll add: support for XP, WebM/Ogg video support and a friendly public bugtracker.[1] http://msdn.microsoft.com/en-us/ie/gg192966.aspx
Regarding XP support -- I hope they never support it. I really wish the OS would go away. They do support WebM today, just install the codec. Presumably if you have Chrome on your machine, WebM will work with IE (I assume Chrome installs the codec). Given that IE is not open source, you will almost certainly never see a public bugtracker.
It was plenty good 6 years ago, but time marches on.
Rendering speed didn't seem much different than 9 and slower than Chrome 12 for me; not by much though. Now adays it seems all these browsers are rendering at insane speeds given what they could barely pull off 5 years ago.
I love the browser wars.
Also, great list of polyfills available at the Modernizr github repo; https://github.com/Modernizr/Modernizr/wiki/HTML5-Cross-brow... .
I know a few (non-technical) people who are happy using a "choose file" dialog but would really struggle performing a drag and drop: opening Explorer, navigating to a folder, resizing Explorer and the browser so they're both visible on the screen (even fewer people know you can drag files to the task bar to activate another window) and then dragging files to the drop target.
IE 10 only fails 7 tests compared to 200 for Firefox 5 out of a total of 10000 tests.
I don't use Opera, but according to this page http://en.wikipedia.org/wiki/ECMAScript Opera lags the other browser and fails 3000 tests. Does anyone have Opera and willing to run the conformance test here: http://test262.ecmascript.org/
Tests To Run: 10935 | Total Tests Ran: 10935 | Pass: 7061 | Fail: 3874 | Failed To Load: 66
The fast majority (80%) of the error log appears to be in section 15.2.3, with half of the rest also being in section 15. This would imply that around 1/3 of the entire test suite is just in that section of the specification; as the test itself describes, its coverage is currently incomplete.
Overall, I have to say, I am a huge fan of having these thorough tests come to web standards. So that browsers can't just say "We support HTML5". I am really tired of the buzzword nature of standards recently. Hopefully, this will get all browsers to step up their game.
But all the other advanced browsers, Chrome, Firefox and Opera will (with hardware acceleration).
(oh and Microsoft forced an OS update yesterday that installed .NET to the useragent in Firefox, AGAIN)
Now, how about WebGL and WebM? Eh? Eh? Eh. Oh well.
Also, it was via this release that I learned about the .exe.local directory. There is a "iepreview.exe.local" directory which evidently supersedes the DLL search path (and that is probably how they are able to package all the render engines in a "live" copy of Windows).