Re:Dungeon Crawl Stone Soup
by fiddlerwoaroof on Sunday May 09, 2021 @12:01AM
(#27093118)
Yeah, they keep on removing mechanics for what appears (to an outsider) to be petty reasons: the developers don’t like map modification, so you can no longer use wands to disintegrate various solid materials. (Which is a bit disappointing, because it’s sometimes fun (in the Dwarf Fortress sense, at least), to take on the angels found in certain temples.) It’s particularly frustrating because recent versions have some nice UX modifications for things like manual skill training and there’s no easy way to get the modern UI with some of the older mechanics.
Re:Dungeon Crawl Stone Soup
by hypertele-Xii on Saturday May 08, 2021 @11:34PM
(#27093004)
Malcolm Rose Gaming [1] who holds the longest win streak record in DCSS loves to rant about the developers on his streams.
Ah yeah, the guy that got banned because he couldn't create the team White Lives Matter, rants at large about questionable political matters and shits on any decision the developers make because he wasn't consulted on any change, created an official-looking website for the game at dungeoncrawlstonesoup.com, with crypto donations links directly to him, and a video in which he blames the dev for being mistreated and persecuted.
He's a great Crawl player, but happy to see the back of him on the subreddit.
And whilst he is a great player, that win streak is mostly a record because no-one else wants to play DDAr consecutively forever just for questionable bragging rights.
Can you say when this started or when you were trying to contribute?
I've been following DCSS very loosely for about 10 years but I only noticed that there seems to be drama around I'm not understanding the reasons for in the 2 or 3 years.
Hey bhaak -- my recollection is hazy, I think pubby is referring to the acrimony around Forest branch. I think this would've been 2014 or 2015? One core dev objected to sweeping gameplay changes merged by another dev and things went sideways.
I don’t think the parent actually worked there. It’s a direct copy of a Glassdoor review.
Oh, thanks. I thought this was a figure of speech, not an actual company's website.
I'm thinking it's a figure of speech as well. I couldn't find said review elsewhere and it wouldn't make sense to leave one on Glassdoor anyway. It's a noncommercial open source project.
I had a miserable time trying to contribute to this game. The code wasn't the problem; it was the team. Lots of bad personalities. During my short stint, two of their most prolific team members rage quit in profanity-laced exits. It was some Office-Space style shit. And after my own rage quit, I humorously got invited to a chat room full of people like me: people the DCSS devs stepped on. And there were many.
For what it's worth, bad behavior can be excusable if said team were full of talent (think Linus Torvalds). But with DCSS, it's a handful of medium-talent stewards who inherited a popular game and turned it into an exclusive honor society of pointless change. I wonder if they realize how ironic it is for a game titled "Stone Soup" to be closed to outside contributions.
*Not all the devs are bad, of course.