"Did you know that Tetris was originally written in Haskell?"
"Really? I thought that it was originally written in Russia?"
Reminds me of a Facebook post I saw the night after working on a class project at a friend's apartment. I think it was "you know you live with CS people when you come home and hear people talking about the difference between Pickles and Sea Pickles" (CPickle).
Meanwhile you can't even use 180° wheel controllers with e.g. rally games because that's just not enough precision—you need something closer to 900°, or the car will about-face too often.
It's also weird how little of muscle memory immediately transfers between racing games, specifically sim-ish ones. Each time I switch from one to another, I'm driving like a drunk monkey again. Plus there's plenty of difference between more arcadey handheld games and more involved desktop/big-console ones. Not much surprise that with all this, games barely approach actual driving feel and skill—I've heard that only Assetto Corsa has some magical feedback for steering wheel controllers, that conveys the feel of a car riding on asphalt.
Prodigy offering $400 off a $399 computer at Best Buy if you signed up for a 3 year service agreement was why I had my first modern computer.
True Hackers use Compuserve or Prodigy.