These are good ideas for sure, but they are bread and butter to anyone who is familiar with functional programming. The Lisp and ML families of languages have had them for many decades.
The fact that more languages _aren't_ like this is what's surprising to me, given how effective they are. I love that Rust is bringing them to the masses, but what on earth took the industry so long to accept them?
I guess the answer is that algebraic data types (inductively defined data) tend to be pitted against object-oriented programming (coinductively defined data), and object-oriented programming has dominated the industry for the past 3 decades. Some languages like Kotlin have tried to combine them, but personally I'd rather just embrace the former and relegate the latter to a seldomly-used design pattern, not a programming paradigm hardcoded into the language.
I'm currently designing my own toy language and writing the compiler (to LLVM IR) in Rust.
Representing the AST with Rust's sum types is so simple. Visiting that AST through pattern matching is great. But the "enum" keyword still bugs me.
The way you define product types (tuples, records, empty types) and then their implementation, just awesome. But the "struct" keyword still bugs me too.
It feels "high level" with some quirks.
Then you have references, Box, Rc, Arc, Cell, lifetimes etc... It feels (rightfully) "low level".
Then you have traits, the relative difficulty (mostly for Rust newbies like me) of composing Result types with distinct error types, etc...
It feels "somewhat high level but still low level".
Sometimes you can think only about your algorithm, some other times you have to know how the compiler works. It seems logical for such a language, but still bugs me.
The one thing I hate though, is the defensive programming pattern. I just validated that JSON structure with a JSON schema, so I KNOW that the data is valid. Why do I need to `.unwrap().as_string().unwrap()` everywhere I use this immutable data?
[0]: https://lexi-lambda.github.io/blog/2019/11/05/parse-don-t-va...
{
"type": "object",
"oneOf": [{
"required": ["kind", "foobar"],
"properties": {
"kind": {"enum": ["foo"]},
"foobar": {"type": "string"}
}
}, {
"required": ["kind", "barbaz"],
"properties": {
"kind": {"enum": ["bar"]},
"foobar": {"type": "number"},
"barbaz": {"type": "string"}
}
}]
}
Or am I wrong? #[derive(Serialize, Deserialize)]
#[serde(tag = "kind", rename_all = "lowercase")]
enum X {
Foo { foobar: String },
Bar {
#[serde(skip_serializing_if = "Option::is_none")]
foobar: Option<f64>,
barbaz: String
}
}
[0] an enum of numbers would be an issue for instance, though I guess you could always use a `repr(C)` enum it might look a bit odd and naming would be difficult.I think that schema in particular could be represented, though, as:
enum Thing {
foo { foobar: String },
bar { foobar: Option<f32>, barbaz: String },
}Also, JSON schemas allows you to encode semantics about the value not only their types:
{"type": "string", "format": "url"}
That's something I like about Typescript's type system btw: type Role = 'admin' | 'moderator' | 'member' | 'anonymous'
It's still a string, in Rust you would need an enum and a deserializer from the string to the enum.That kinda sounds like you just launched the goalposts into the ocean right here.
> Also, JSON schemas allows you to encode semantics about the value not only their types:
JSON schemas encode types as constraints, because "type" is just the "trival" JSON type. "URL" has no reason not to be a type.
> in Rust you would need an enum
Yes? Enumerations get encoded as enums, that sounds logical.
> a deserializer from the string to the enum.
Here's how complex the deserializer is:
#[derive(Deserialize)]
#[serde(rename_all = "lowercase")]
enum Role { Admin, Moderator, Member, Anonymous }
And the second line is only there because we want the internal Rust code to look like Rust.I come from highly dynamic languages, and even when I was doing C/C++ 10 years ago, I would do more at runtime that what could be considered "best practice".
Right, well, since they're validators anyway, might as well represent them as a defunctionalized validation function or something. Agreed that this is more-or-less past the point where the type system helps model the values you're validating, though a strong type system helps a lot implementing the validators!
> It's still a string, in Rust you would need an enum and a deserializer from the string to the enum.
Yep, though if you really wanted it to be a string at runtime, you could use smart constructors to make it so. The downsides would be, unless you normalized the string (at which point, just use an enum TBH), you're doing O(n) comparison, and you're keeping memory alive, whether by owning it, leaking it, reference counting, [...].
Thankfully due to Rust's #[derive] feature, the programmer wouldn't need to write the serializer/deserializer though; crates like strum can generate it for you, such that you can simply write:
use strum::{AsRefStr, EnumString};
#[derive(AsRefStr, EnumString, PartialEq)]
enum Role {
Admin,
Moderator,
Member,
Anonymous,
}
fn main() {
assert_eq!(Role::from_str("Admin").unwrap(), Role::Admin);
assert_eq!(Role::Member.as_ref(), "Member");
}
(strum also has also a derive for the standard library Display trait, which provides a .to_string() method, but this has the disadvantage of heap allocating; EnumString (which provides .as_ref()) compiles in the strings, so no allocation is needed, and .as_ref() is a simple table lookup.)Nit: it's more constraining but serde can deserialize to an &str, though that assumes the value has no escapes.
Ideally `Cow<str>` would be the solution, but while it kind-of is, that doesn't actually work out of the box: https://github.com/serde-rs/serde/issues/1852
But yeah, I tend to do more work at runtime than compile-time, which is not really the way to go in Rust.
Everything else is named so well and designed so well that this really sticks out.
foo.expect("already validated") foo.expect("There was a problem and I had to crash")
That _reads_ as "I expect there to be a problem and have to crash". But it _means_ something totally different. It means: There should not be a problem, but if there were a problem
I would crash and print out this message.
And the way to write that in readable code is foo.unwrap_or_else(|| panic!("There was a problem and I had to crash"))
I'm sorry if I'm misunderstanding -- if I am can you explain to me how? Because I feel like my view is diametrically opposed to yours but it's really not that subjective a matter; only one of us can be right.> That reads as "I expect this to be already validated". Is that what you intended it to mean?
Yes
> foo.expect("There was a problem and I had to crash")
> That _reads_ as "I expect there to be a problem and have to crash". But it _means_ something totally different. It means:
Absolutely. That's why I'd phrase it foo.expect("foo invariant upheld")
thread 'main' panicked at 'foo invariant upheld'
And everyone, except those who are inured to the illogic via experience, will read that as thread 'main' panicked because 'foo invariant upheld'
especially new users, less experienced programmers, and non-Rust programmers seeing the panic message.Now if the Rust language made that error message say
thread 'main' panicked at failed expectation for 'foo invariant upheld'
that might be cool. But it does not do that. It feels like you're bending over backwards trying to excuse what is clearly a wart in a beautiful language. I'm happy to continue the debate though, I am fascinated to know how I can be wrong here :)So that's my main point, that your strategy doesn't work due to the error message. But a secondary point is that Rust documentation encourages people to use it opposite to what you suggest: I mean, just look at the first example in the Rust book. It's completely nonsensical:
let f = File::open("hello.txt").expect("Failed to open hello.txt");
I know there was some controversy about this early on and somehow it didn't get reverted; it would be more honest if the docs would at least admit that it's "a little strange".https://doc.rust-lang.org/book/ch09-02-recoverable-errors-wi...
Playground if you want to remind yourself of the psychological experience of seeing that error message at run time with minimal effort.
https://play.rust-lang.org/?version=stable&mode=debug&editio...
(a) If you write the message the way you suggest the printed error message is misleading, and
(b) The Rust community does not encourage using .expect() in the way you suggest; in particular the canonical Rust documentation source instructs us to use it as
foo.expect("A thing I do not expect") let hello_1 = echo_hello.output().expect("failed to execute process");- Pattern matching via "match"
- if being an expression (among most things)
Those are both found in Scala.
Quite a few times I was surprised that Rust breaks with some old patterns that were copied over and over in the last 50 years or so. For example: "match" instead of "switch", or the same if/else regardless if it is a statement or a value. These are small touches, but they show attention to detail.