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Re:Orbital Mechanics – How do rockets get to where they're h... by Syonyk on Tuesday April 27, 2021 @04:47PM (#26961296)
> ...for an hour.

This is a whopper of a lie. :p

KSP is not "an hour" of time. KSP is "Oh, hey, I'll sit down for a quick Eve mission at 8PM, hrm, that didn't work, ... ugh, more struts ... right, I'll solve that with a few more boosters ... oh bleep how can that be a relay sat blackout NOW? ... how can it possibly be 6AM? Is that the sunrise?"

Wonderful game, absolutely worth spending money on if you have any interest at all in space. But "an hour," you will not spend on it.

Re:Orbital Mechanics – How do rockets get to where they're h... by carpedimebagjoe on Tuesday April 27, 2021 @08:52PM (#26964067)
KSP should include a black-box warning:

Installing this will affect your sleep schedule, your sex life, your relationships, and you will be late for work.

Re:Orbital Mechanics – How do rockets get to where they're h... by Syonyk on Tuesday April 27, 2021 @11:09PM (#26965095)
... but you will understand orbital mechanics deeply. Play accordingly.
Re:Orbital Mechanics – How do rockets get to where they're h... by erwinh on Wednesday April 28, 2021 @02:31AM (#26966355)
Unless you play it at work!

Had a summer job at a web-dev shop some years ago already where the boss had a burn-out, but then to get back to a nice work/life balance he played ksp the entire afternoon at work and let all the devs play too :p

Re:Orbital Mechanics – How do rockets get to where they're h... by ineedasername on Tuesday April 27, 2021 @08:47PM (#26964035)
Is it a time suck on the level of Factorio? I've been interested in KSP, but can't afford to lose a month of time like with Factorio.
Re:Orbital Mechanics – How do rockets get to where they're h... by Fire-Dragon-DoL on Wednesday April 28, 2021 @02:23AM (#26966303)
Way more, since a space mission takes many hours it's really hard to suspend. Then it depends how to play. My goal was to visit each planet with a manned spaceship that would land and get back to orbit without drilling for fuel. Some places, but going to Eve required a multi week preparation with multiple giant space stations, engineering an enormous landing ship that almost required a new gpu and cpu and a 3 days full time mission (like, 12 hours per day).

And in 1 hour without ever having played in KSP you probably can lift of the ground and maybe go straight vertically out of the atmosphere.

If you do have a human being teaching you the first hour you can go to orbit definitely. Something as stupid as "you don't go to orbit by going vertically" is very helpful for an inexperienced player.

Re:Orbital Mechanics – How do rockets get to where they're h... by kd0amg on Tuesday April 27, 2021 @10:14PM (#26964657)
I've found KSP to have a lot less "one more thing" than Factorio. There's not as much opportunity for "I set out to do this, but first, I need this other thing, which I can almost get if I just add one machine over there and then reroute a few conveyors..."
Re:Orbital Mechanics – How do rockets get to where they're h... by mnw21cam on Wednesday April 28, 2021 @04:34AM (#26967102)
If you want a slightly less time-sucky orbital mechanics game, then Space Flight Simulator (on Android and iPhone) is really good. It's limited to 2D, but you will still learn a huge amount about orbital mechanics. And it is possible to build and launch a rocket to the moon and back in about ten minutes, once you know what you're doing.