The transaction is set up on the web wallet, the hardware wallet shows you the details on it's own screen, and you can sign on the hardware wallet.
They are pissed off about GPU prices being high and all the crime and the environmental impact Bitcoin causes they can get together to undermine the network. If gamers started a mining pool not for profit but to take down the network I can see it happening. First start mining with smaller cryptocurrencies, the money goes to encrypted wallets that no one controls then start posting fake transactions with that money to clog up the network.
As publicity gets more people to join the project, they can then start performing 51% attacks to further undermine the network. At some point that crypto will be worthless and they can move on to a bigger one then just repeat until they get up to bitcoin. But as the mainstream media picks up the story I don't think they would even need to get to Bitcoin as everything will collapses.
Conclusion: Better Environment, Less Financial Fraud, LOWER GPU prices. Someone start the project and call it "Gamers VS Crypto" or something like that.
https://www.theverge.com/2021/4/21/22385859/apple-app-store-...
In fact YOU (well, I mean Apple) cannot have it both (other) ways. It's not fair to arbitrarily remove legitimate apps, lock down the devices, under the guise of user safety but in the end fail to actually provide the level of security at all that people now expect and paid the price of the device not being GP.
If Apple is so sure of their measures they should also cover (i.e. pay up) any damages when fraudulent or dangerous apps do make it to the store or are not removed in a timely fashion. The fees they siphon off from app revenue should probably go there.
The argument is rather that the AppStore is not secure at all, but a) we still cannot sideload apps and b) legitimate apps get kicked off for no good reason, etc.
The problem is false security and false expectations.
Arguably it's easier for a user today to accidentally download a scammy app from the app store than it would ever be to do when sideloading. The latter would always come with the expectation and warning that it's not vetted by anyone, so the user and/or community will invest the time to make sure the download is legitimate.
Negligence and simply the size of the Appstore is more likely at play.
I personally used "The Great Suspender" for years until it was bought out and the rug was pulled out from under me.
I do think Apple's requirements are higher than Android for publishing apps, but I would not risk that much money on a mobile device ecosystem. If you're transferring $600,000 worth of BTC, purchase a one-time use laptop and use wallet.trezor.io as your web wallet. This laptop should only be used for this workload and kept offline / powered off otherwise.