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Re:A new way to make maps with OpenStreetMap by MrMartian on Friday April 23, 2021 @07:00PM (#26920250)
So I fee like it actually missed the mark as to why it's so impactful. When you get to global scale tiling with building accuracy, you literally end up with hundreds of millions of tiles. The upload time / cost per upload STACKS. However, the tilesets combined usually sits between 100GB and 200GB. ONE upload of ~150GB seems is faster and more cost efficient via S3.

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