Re:Apple is sued for telling you that you're “buying” movies
by selfhoster11 on Friday April 23, 2021 @08:40AM
(#26914099)
That is a very tenuous argument. With DRM, one has to work against the grain of a software to implement it, whereas focusing on one native platform is almost the opposite - one has to go against the grain to make it cross platform. In that sense, DRM is an artificial limitation, whereas supporting just one platfrom isn't one.
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Re:Apple is sued for telling you that you're “buying” movies
by moviuro on Friday April 23, 2021 @09:17AM
(#26914428)
Wasn't Cyberpunk compiled for Linux to run on Stadia though? Not shipping the Linux binary looks like an artifical limitation at that point.
Re:Apple is sued for telling you that you're “buying” movies
by Qwertious on Friday April 23, 2021 @01:42PM
(#26917199)
"Shipping a binary" is not the same as actually porting the game - porting requires a ton of expensive QA, and no port is better than a bad port because the latter 1) gets bad press for the main version of the game and 2) misleads customers who expect quality from your brand.
Re:Apple is sued for telling you that you're “buying” movies
by InitialLastName on Friday April 23, 2021 @10:13AM
(#26914971)
Judging by the QC nightmare that game appears to have been, supporting just one installation configuration on an OS with the direct support of the company running that configuration (I wouldn't be surprised if Google had chipped in resources to get the Stadia port through) is a much different level of resource commitment than supporting it for a user base.