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Re:Godot 3.3 by ShinTakuya on Thursday April 22, 2021 @09:17AM (#26902392)
Well you're welcome to hire some extra engineers on Godot's behalf. They can only go so fast with shoestring budget. If it doesn't meet your requirements, consider alternative engines such as Unreal.

Don't get me wrong, I'm not saying you have no right to complain. But the way you're going about it is off-putting. Godot's devs are working hard and what you're saying isn't constructive.

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