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Re:Word usage guidance and alternative terms by oxplot on Monday April 19, 2021 @07:26AM (#26861484)
> It's just nearly impossible to memorize.

This can be trivially implemented in CI for code and docs and have links to this doc. No need to remember it.

Re:Word usage guidance and alternative terms by jawns on Monday April 19, 2021 @09:22AM (#26862447)
Trivially? Have you ever tried to implement a text parser to enforce a style guide?

The low-hanging fruit is when there is a banned word with a defined replacement. For instance, in this Google style guide, all instances of "auto-scaling" should be replaced with "autoscaling."

But if you want to go much deeper than that, it gets very tricky very quickly.

For instance, how would you programmatically detect and correct text so it conforms to this style guide's Anthropomorphism guidelines? https://developers.google.com/style/anthropomorphism

Re:Word usage guidance and alternative terms by emteycz on Monday April 19, 2021 @11:47AM (#26864082)
I don't think they meant fully autonomous integration.
Re:Word usage guidance and alternative terms by slver on Monday April 19, 2021 @02:03PM (#26866030)
"PC sees" vs. "PC detects" is just B.S. honestly. Both are equally anthropocentric, if at all.

Computer communication protocols closely resemble other systems (including human and animal communication). Objects are literally modeled after how ecosystems and social structures work.

Re:Word usage guidance and alternative terms by josefx on Monday April 19, 2021 @12:17PM (#26864465)
As trivial as cleaning up user names and in game chats without triggering a few million false positives. People have been working on this for decades, they have yet to succeed.
Re:Word usage guidance and alternative terms by quickthrowman on Monday April 19, 2021 @01:22PM (#26865418)
The implementation is left as an exercise to the reader.