Re:The ideology hiding in SimCity’s black box
by tarboreus on Sunday April 04, 2021 @01:21PM
(#26691220)
Sure, though this is trivial. Every artifact crated by people shows ideology. Chairs show the ideology of conforming space to human physiology.
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Re:The ideology hiding in SimCity’s black box
by Nowado on Sunday April 04, 2021 @01:31PM
(#26691300)
As much as I disagree with buran77's use of 'win condition', that is very much not the same.
You can't make (usable) chairs without conforming space to human physiology. The ideology is in making a chair, not in what chair one makes.
You can however put different ideologies into city builder and get different, perfectly fine city builders.