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Re:Show HN: Box2D fluid simulation in WebGL and WASM by pjmlp on Saturday April 03, 2021 @10:04AM (#26681133)
WebGPU is at least a decade away from being available in a way that we can rely on it, they are still arguing what the shading language is supposed to look like at syntax level!

For any serious 3D that isn't displaying 3D renderings on a commerce shop, native is the way to go.

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