Their spouses who may have worked outside the home, were home.
If they had not worked from home previously, chances are - they didn't have a dedicated office space - or even equipment.
Add to that the constant low-level stress of being in a pandemic with constant media impressions, massive social change events/activities (at least for those in North America with BLM and the moronic exit of the Orange-moron), and it isn't a stretch to think that productivity has been down somewhat.
Never did WFH until the pandemic, and will probably continue working from home for some time after things open back up. I have a hard time seeing how my day-to-day will differ significantly post-pandemic.
But a true work from home setup likely involves having a dedicated home office space, with the right setup. Even now, a lot of people don't have that.
I would assume for people with children being able to offload them to public education institutions during work hours will be significant difference.
From my experience (2 days/week WFH before pandemic):
1. People with kids have to babysit (I do not have children, but people who have are noticeably impacted by this)
2. Everything is closed, so casual outing to coffee shop or just grabbing a lunch with colleagues not possible. Some goes for just going to gym for a bit.
3. Before the pandemic, sometimes we did morning in the office filled with debate/design work, then lunch and then go home to bunker down and code. Again, not possible now.
4. Two adults in one room makes meetings annoying (well, basically openspace but without the free food).
5. Team beer is remote now, which I mean, kinda works. I get drunk anyway. But still, suck a bit.
And is it the same for everyone? Like for HR, sales, marketing?
and all of these companies are now asking their employees back to the office full time in a week or so.
i am sure that if productivity hadn't dropped during WFH then there wouldn't be such a big issue. but when the whole company stops producing, then it's pretty clear what needs to be done...
Is it their work conditions? IT limitations? Family? Just the fact that everything sucks?
the drop in productivity was huge and forced some of them to start letting people go.
To drop productivity even more?It is also likely that we are talking about a young demographics which lacks the maturity needed to work remotely efficiently through self-control (I've been that kind 15 years ago for my first remote experience which was a disaster, but my second remote experience was opposite, extremely positive for myself and my output). I didn't pay attention to it when I started writing, but the fact that you mention "gamedev" is a good hint at this.
Sales and marketing seem to work as usual though, just from homes. Obviously game sales skyrocketed over past year, so it is hard to reliably grade their performance.
One production team that started transition to remote work before pandemic reported no significant slowdown. They hired bunch of highly skilled multi-disciplinary contractors all over the world and let go most of their regular staff, but it is fairly small team so I don't think this approach can scale.
When I see the OP comment which claims WFH is the only way and any other way to is just "backward thinking" in a very self-aggrandizing manner, I just remind myself that internet is safe haven for the type of people, whom I will rarely meet in real life.
Me, I want to go back to the office. Like hanging out with my work friends.