Re:Bebop: An Efficient, Schema-Based Binary Serialization Fo...
by pdimitar on Tuesday March 30, 2021 @11:32AM
(#26635787)
I don't see why C++ considerations get priority over everything else, or are you making another point?
Re:Bebop: An Efficient, Schema-Based Binary Serialization Fo...
by otabdeveloper4 on Tuesday March 30, 2021 @12:28PM
(#26636683)
They do get priority when you're primarily coding in C++, obviously. Not everything is Javascript-first. Different requirements for different folks.
Re:Bebop: An Efficient, Schema-Based Binary Serialization Fo...
by pdimitar on Tuesday March 30, 2021 @01:14PM
(#26637351)
I am not a JS dev, don't project your frustration on me. ;)
So okay, FlatBuffers doesn't map its zero-copy philosophy perfectly everywhere -- fact of life. What would you offer then? Which other format and/or library?
Re:Bebop: An Efficient, Schema-Based Binary Serialization Fo...
by otabdeveloper4 on Tuesday March 30, 2021 @01:43PM
(#26637763)
Never used this Bebop thing, but I'd have definitely preferred it to FlatBuffers back when I was shopping for serialization libraries.
This thing it looks like uses normal C++ structures under the hood, and if so that's a huge plus.