Re:Godot Engine Web Editor
by reitzensteinm on Sunday March 21, 2021 @07:15PM
(#26535027)
As a game developer that's done a bunch of web games, thank you. Parent is trying to shame game developers for not making choices that would destroy their businesses. It's quite strange to read.
I think it's unfortunate that you can't have rock solid cross browser gaming yet (and Safari is not the only offender, but it's by far the largest). But that's not a reason to just shut it all down for the next decade until that's possible.
Apple is famously slow or simply refusing to implement features that Chrome, Edge and Firefox have adopted. Many of these features are critical for certain applications. Gaming being one of them.
How is this a developer's fault?
1. I need feature x - either to implement an aspect of my app at all - or at least to do it in a way that doesn't require a large amount of extra work and cost. 2. Feature x exists in every major browser except Safari 3. I choose to exclude Safari.
My only options as a developer are to spend a ton more time or cash (assuming it's even possible at all) or to build something different.
And this might be a solo project or a project with no realistic hope of paying for my time.