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Re:Godot Engine Web Editor by techlaw on Sunday March 21, 2021 @09:52AM (#26530433)
The web is reliably the best platform for the games our nonprofit produces. And we've produced dozens of them played by young people around the world for the past 15 years. (Yes, we've had setbacks with deprecation of Flash and Unity Web Player but webGL has been fantastic.)

Although the games are also available through the appstores or for direct download, those channels are not as accessible for many people, especially those on the other side of the digital-divide. No smartphone, tablet, or home PC? Then turn to the web instead: our evidence-based and award-winning games are used by educators in classrooms, by parents at home, and by young people who access them via public libraries.

The web is the best outlet for these games because it is by far the most accessible of platforms. These games are also much safer from a privacy perspective via the web than installing an always-on & always-tracking game from Google Play.

And though these are not AAA games and they don't include microtransactions or advertisements that merely means nobody is getting rich from them. But that isn't our goal. Our goal is to drive positive change in the most efficient way possible.

Genuinely free video games via the web is how to safely reach and empower hundreds of thousands of young people around the world about issues important to them.

Re:Godot Engine Web Editor by pjmlp on Sunday March 21, 2021 @12:09PM (#26531433)
My experience with WebGL has been hit and miss, because many people are blocked to use it properly, whereas native 3D APIs just work on the same system.

All due to how browsers block access to drivers or specific cards.

Re:Godot Engine Web Editor by kroltan on Sunday March 21, 2021 @10:15AM (#26530613)
Godot already exports games to the web, this is about the engine itself running on web.
Re:Godot Engine Web Editor by sempron64 on Sunday March 21, 2021 @10:35AM (#26530751)
The editor UI is mostly implemented in the game engine, so dogfooding the web version of the engine for the editor will bring improvements in engine functionality and probably performance to all games.
Re:Godot Engine Web Editor by techlaw on Sunday March 21, 2021 @10:38AM (#26530774)
Was responding to parent: "Unfortunately, the web is not a viable platform for games."
Re:Godot Engine Web Editor by Stephanemw on Monday March 22, 2021 @11:21AM (#26542096)
This is something I'm always on the lookout for, for my growing daughter - relevant, up-to-date and age-appropriate games.

Could you share some more info?