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Re:Building a shared vision for Async Rust by dunkelheit on Friday March 19, 2021 @06:17AM (#26511721)
> I've previously done robotics work which had many asynchronous tasks. I've used QNX for that, and I've used ROS. There, you have a lot of intercommunicating processes, which works but has more overhead.

I wonder, why is this kind of system a bad fit for the async model? Is it because all threads must be reliably preemptable?

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