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Re:Building a shared vision for Async Rust by pas on Friday March 19, 2021 @04:56AM (#26511269)
As long as the async code doesn't depend on calling itself concurrently it should be straightforward to simply execute it on the current thread, right? (Basically using an executor that has 1 thread, the current thread.)

And it'd be great to check and optimize away all this at compile time.

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