Re:Rockstar pays $10k to modder who fixed GTA Online loading...
by karaterobot on Tuesday March 16, 2021 @03:46PM
(#26481889)
I agree with you, but for a different reason. I struggle to put a value on how much money he "should" get, since I have no way of knowing how much money his work will save, or make, for Rockstar.
Loading times in GTAO have been slow for years, and despite that it's been hugely successful. People (e.g. me) have bought multiple copies of the game, on multiple platforms, despite knowing it loads slowly in multiplayer. I'm not sure I would have bought more copies, or more DLC, if it were any faster. It's entirely possible that people don't care enough about load times enough to not give Rockstar their money. So how much is it actually worth to them?
I'm not saying $0. I'm not saying $10k. I'm saying I don't know, and I suspect nobody else does either, as of right now. So, for people saying he should get more money, what is the basis for determining that value?
Loading times in GTAO have been slow for years, and despite that it's been hugely successful. People (e.g. me) have bought multiple copies of the game, on multiple platforms, despite knowing it loads slowly in multiplayer. I'm not sure I would have bought more copies, or more DLC, if it were any faster. It's entirely possible that people don't care enough about load times enough to not give Rockstar their money. So how much is it actually worth to them?
I'm not saying $0. I'm not saying $10k. I'm saying I don't know, and I suspect nobody else does either, as of right now. So, for people saying he should get more money, what is the basis for determining that value?