Re:Emacs-ng: Emacs with Deno runtime and TypeScript
by Ar-Curunir on Tuesday March 16, 2021 @09:21AM
(#26476325)
Yeah, and now imagine if you didn’t have to worry about simple things like memory safety or overflow or null pointer checks or so many C problems that Rust fixes.
The point of Rust is to enable newbies to write systems software.
Re:Emacs-ng: Emacs with Deno runtime and TypeScript
by anthk on Tuesday March 16, 2021 @11:16AM
(#26477861)
>That's what Go has been built for, but if you trust a newbie writting low level stuff, bad shit will happen either sooner or later.
Re:Emacs-ng: Emacs with Deno runtime and TypeScript
by Ar-Curunir on Tuesday March 16, 2021 @11:58PM
(#26486368)
So the solution is what, exactly? To isolate people and gatekeep them from learning systems programming?
Re:Emacs-ng: Emacs with Deno runtime and TypeScript
by anthk on Wednesday March 17, 2021 @08:12AM
(#26489962)
Yes? This is a meritocracy, if don't know how to do low level stuff, head to the College, or learn it properly.
Re:Emacs-ng: Emacs with Deno runtime and TypeScript
by Ar-Curunir on Wednesday March 17, 2021 @03:29PM
(#26495797)
tech is not a meritocracy.
Eh, no. Not even close.
Back in the day I wrote a personal patch for BTTV in order to support my video card with different tuner and radio settings. It was damn hard for a C newbie like me. For these people it would be a nightmare.