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Re:Rockstar thanks GTA Online player who fixed load times, o... by malwarebytess on Monday March 15, 2021 @07:08PM (#26470504)
I don't think you've been following this story. If you looked into the technical details [0], and surrounding context, you would understand why your comment isn't particularly insightful. For example, terrain has nothing to do with this bug and it isn't a complex fix that interacts with "millions of lines of code." A single run of a profiler would have caught this.

I also think it's relevant to note that GTA V has sold 140 million copies, 20 million last year alone, and Rockstar makes hundreds of millions of dollars a year on the title. For a multi billion dollar product to have a known, relatively simple, problem is shameful. I don't know what went wrong, but I don't think it was the competency of engineers or the complexity of the problem that allowed this to fester.

[0] https://nee.lv/2021/02/28/How-I-cut-GTA-Online-loading-times...

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