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Re:Why I rewrote my Rust keyboard firmware in Zig: consisten... by tjalfi on Monday March 08, 2021 @11:48AM (#26387879)
It's common to use multiple allocators in some domains; game developers often use a bump allocator[0] which is reset at the end of every frame.

[0] https://twitter.com/SebAaltonen/status/1080235671883841541

Re:Why I rewrote my Rust keyboard firmware in Zig: consisten... by roca on Monday March 08, 2021 @02:28PM (#26390360)
Thanks, that's a good counterexample.