Re:Valve's Proton Has Enabled 7000 Windows Games on Linux
by Qwertious on Friday March 05, 2021 @12:28PM
(#26359405)
The solution here is unbinding native support from native compilation. It seems to me that the ideal world is someone who (or someone's contractor who) provides a proton wrapper for a game that works with zero bugs compared to running on Windows, and then either patches the bugs clientside or provides patches for wine/proton.
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