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Re:Valve's Proton Has Enabled 7000 Windows Games on Linux by _fat_santa on Friday March 05, 2021 @09:24AM (#26357165)
The problem is always market share. Unfortunately Linux has and most likely will always be a niche desktop product. For that reason when devs are developing a game, the question is always "should we spend X amount of time for 0.5% of the userbase" and often times the value proposition just isn't there.
Re:Valve's Proton Has Enabled 7000 Windows Games on Linux by high_priest on Friday March 05, 2021 @11:47AM (#26358921)
Gluglu with their chromeOS has pushed the linux adoption line quite rapidly. Valve finally making SteamOS a viable product is definitely going to impact the change significantly.

The only reason I still keep Windows dual booted is the Office suit, which is still unbeatable.

Re:Valve's Proton Has Enabled 7000 Windows Games on Linux by iFreilicht on Saturday March 06, 2021 @12:23PM (#26368907)
Sadly true. I get by with LibreOffice, but I'm not a power user at all, yet I still hit usability quirks and bugs all the time. For stuff that just needs to work, I use Google stuff instead, if begrudgingly.