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Re:Deno v1.8 – support for WebGPU, private modules, Intl, an... by flohofwoe on Wednesday March 03, 2021 @07:31AM (#26327511)
Have you seen a Vulkan "Hello Triangle" in comparison? That's a least a thousand lines of code, and that's with taking shortcuts :)

132 lines isn't really that much for a triangle in any 3D API, except 90's style OpenGL 1.x (which was a nice and convenient API, but also very inefficient).

I'm sure there will be plenty of high-level Javascript libraries built on top of WebGPU which will cater to different philosophies and use cases, and those will also allow a Hello Triangle with fewer lines of code (but also will involve compromises at flexibility or performance).

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